Phaser, Compression
Rifle, Scavenger Rifle,
IMOD, Tricorder,
Health, Ammo, Weapons,
All, Tetryon Disruptor
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BORG1
- The Rescue, BORG2
- Incursion, HOLODECK -
Tactical Decision, VOY1
- Condition VOY2- Unavoidable Delays, VOY3
- Hazard Duty, VOY4
- Defense, VOY5
- Hazard Ops,STASIS1- Data Retrieval, STASIS2
- Deep Echoes,STASIS3
- Encounters,VOY6
- Renewal, VOY7- Union VOY8
- Departure, SCAV1- The Visit, SCAV2
- Dangerous Ground, SCAV3
- Conflicting Views SCAV3b
- Conflicting Views (pt 2), SCAV4
- Disorder, SCAV5
- Infiltration, SCAVBOSS- The Hunter VOY9- Fallout, BORG3
- Proving Ground, BORG4- Information, BORG5
- Covenant, BORG6- Infestation,VOY13
- R and R, VOY14- Visual Confirmation,VOY15- Offense, DN1
- The Breach, DN2
- Command DN3
- Primary Encounter,
DN4 -
The Skirmish, DN5- Defensive Measures, TRAIN
- Transit DN6
- Attunement, DN8- Array, VOY16-
Invasion,VOY17
- Decisions, FORGE1
- External Stimuli FORGE2- Matrix, FORGE3- Onslaught, FORGE4
- Visual Magnitude, FORGE5- Dissolution FORGEBOSS - Command
Decision, VOY20
- Epilogue |
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